Project Roid Runner VR Test

Strapping my phone to my face to test out a Virtual Reality mode for my Unity game. Despite the narrow field of view from my makeshift headset, it's amazingly fun! :) Using a modified Google Cardboard design with the 25mm lenses from the Durovis Dive kit, the head tracking script from the VROne SDK and flying the ship using a wired xbox controller plugged into the device (because it's far superior to my cheap ipega bluetooth controller). Running on an HTC One M8, footage recorded on-device using the Everyplay SDK. The head tracking drift isn't too bad but I've also assigned a view reset to a controller button which you can see me use towards the end. Next step will be adding some nice working displays and the radar to the cockpit :)